Every week I quibble with someone about how we are doing so much prosthetic, wardrobe, makeup, and production design & not just relying on VFX. The new Mad Max reinforces… I am/was right on this. As good as VFX is… The production design massively sells this. It does something that VFX just can’t do yet. Luckily the overlap between genre between ☾Δμ♇ #thecamp & Mad Max is pretty big ..& that allows for giant adventure for us in …”building things” in the real world. Photo is a mashup of ☾Δμ♇ & the MM trailer. – at Hyvquarters

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“The book of Rey” is as important as the guild book in the ☾Δμ♇. We are working out all #Portkeys with the actual #book. #thecamp #film #TV #gamedev #transmedia #transmogrifiedreality #ar #vr #publishing #totems #ux #ui #integratedretail #interactivemedia #ecommerce #storycube #hyv #newmedia #cinema #television #browser #layeringbrowser – at Hyvquarters

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Working on Calvon’s prosthetic fx. A lot of VFX and prop prosthetic stuff. ☾. #bendthe4thwall #thecamp #film #tv #gamedev #transmogrifiedreality #transmedia #ar #vr #ecommerce #cinema #ux #wardrobe #canvas #webgl #layering #storycube #hyv #reinventproduction – at Hyvquarters

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Pervasive Ubiquity

☾Δμ♇ …Storycubes are different than anything anyone has seen. 13 years ago,  I started to talk to every browser, platform, app, network, film group, game group etc that launched. 4 out of 5 allowed me in early to plan how to integrate them as we shot and designed how a cubic, immersive media would work. Patiently every week for the last decade a handful of loyal people and filmmakers and game devs built with working with us along the way. But we have built for every project to flow across apps, across projects, platforms, media, game architectures and styles, ubiquitously available across pervasive location, screen and especially across the line between virtuality and reality. I knew pretty early on (not long after walking away from NBC & Spelling) that meant it had to start at inception and that just crossing narrative across platforms (transmedia) was a bad model. The platforms & forms themselves had to cross. Scripting could not be done in a storyline, but a storycube. With new types of kinesis and flow. #bendthe4thwall #thecamp #film #tv #gamedev #transmogrifiedreality #transmedia #ar #vr #ecommerce #cinema #ux #wardrobe #americanhero #canvas #webgl #layering #storycube #hyv #reinventproduction #dodscheduling #tuis let’s hope I was right because it will empower lots of people and level the playing field for a lot more of the population to make a living.   

 

☾Δμ♇ …Storycubes are different than anything anyone has seen. 13 years I started to talk to every browser, platform, network, film group, game group etc that launched. 4 out of 5 allowed me in early to plan how to integrate them as we shot and designed how a cubic, immersive media would work. Patiently every week for the last decade a handful of loyal people and filmmakers and game devs built with working with us along the way. But we have built for every project to flow across apps, across projects, platforms, media, game architectures and styles, ubiquitously available across pervasive location, screen and especially across the line between virtuality and reality. I knew pretty early on (not long after walking away from NBC & Spelling) that meant it had to start at inception and that just crossing narrative across platforms (transmedia) was a bad model. The platforms & forms themselves had to cross. Scripting could not be done in a storyline, but a storycube. With new types of kinesis and flow. #bendthe4thwall #thecamp #film #tv #gamedev #transmogrifiedreality #transmedia #ar #vr #ecommerce #cinema #ux #wardrobe #americanhero #canvas #webgl #layering #storycube #hyv #reinventproduction #dodscheduling #tuis let’s hope I was right because it will empower lots of people and level the playing field for a lot more of the population to make a living. – at Hyvquarters

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So for the next three months I will be throwing 30 minutes hour on top of the rest of the training to regaining my hand walking skills back. We (Vox & the General actually) have a scene where we have to walk on our hands… but it’s fun to have the challenge. – at Colcord Pond

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