#Hyvmapping during #storyboards has to be done with the #writing teams before we shoot. #Cubic narrative (#storycubes) and game interface being added.. (Free will of audience #UI / #UX) means the emotion appetite and utility choices to create reaction have to be done differently than #film, #TV or #gamedev alone. With convergence of multiple screen delivery and IoT …narrative, frame, color, production design, audio have become the same thing. It is no longer okay to understand one element or to keep aspects of production ‘siloed’… – at Phillips Exeter Academy

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