2am.

You know it’s a big shoot when it’s 2am and I am trying to figure out things still like who is going to have time to get the audio adapter and figure out if we need extra green screen suits because of the Vaseline… And will I have enough hands to sink the dirigible while someone else is moderating the giant creature head emerging at the right pace while the actress has someone giving her the right eyeline… & will we have time to break for lunch & dinner with the right light underwater… & did we time rubber cement repairs correctly… & will we be able to keep the area clear… & what if _______ ‘s car breaks down… & did we get those clamps that… Yeah, this is going to be my 2am’s for the foreseeable future… – at Colcord Pond

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Storycube Hyv Lab in full AR portkey/production design/build swing today.
..Have to say 10 years of filming and writing (25 years of scripts, 500+ teleplays/screenplays/narratives)… ..All built for technology that is just becoming pervasive.
..We have a ginormous amount of product. My focus on ☾Δμ♇ “the camp” project this summer is because it gives us the best route to introduce all the other work that we have done (including Hyv & Tu-is prod/broadcast systems/browser layering) – at Hyvquarters

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I repeat over and over… hypervideo scenes have to be as well written, well acted, as important and huge as anything in the layback of interfacable tv or storycube programming. otherwise you are just making annoying gimmicks. – at Hyvquarters

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Domenique in the moment she interacts with the “magic fireflies” … We pulled focus in ways for the FX guys to lay the little magic bugs in focus away from focus on Domenique. Doing this with all the creature shots where it’s post FX. – at Hyvquarters

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Heading for the sub… Screen capture …mostly raw with some tonal change… Quick upload… But tourists were removed. Team did a great job with tracking shots yesterday… Handheld/multiple camera/multiple lenses in a chaotic situation.

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